First GrowFest Test

GrowFest

Hey guys! By now you’re probably downloading the game into your Steam libraries and getting ready to play. We thought we should give you guys a rundown on how the game is going so you’re not too confused when you get in there. Hatching First things first, we’ve just implemented the early stages of a

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What’s the go with Grow? + AvCon

AvCon Website

I’ve been meaning to make this post for a while. A lot of people have been asking “what’s happening with Grow?”, “where’s the demo at?” and “will you make this game more like Spore?” Well I’m going to answer all those questions right now The answer to the last one is no. Grow is developed

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How Grow Works: Part 2 – Growing

Growing Explosion

The biggest element that sets Grow apart from other online multiplayer games is the growing system. Rather than picking a class, spawning, dying and picking a class again, every player will start off equal and work their way up to their desired play style. The benefit of this is that players can change their play

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Welcome to the Studio Grow blog

PuffyLala - Low Res

Welcome to the blog! Over the next few months we’ll be running closed betas, attending exhibitions and eventually releasing Grow through Steam Early Access and we’d like to keep everyone updated on both the big announcements and little changes. This blog is for anyone who’d like to keep a closer eye on us and be

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